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Scarlet hollow episode 3 release date
Scarlet hollow episode 3 release date






scarlet hollow episode 3 release date
  1. Scarlet hollow episode 3 release date for free#
  2. Scarlet hollow episode 3 release date Patch#
  3. Scarlet hollow episode 3 release date series#

Naturally, we wondered how Talk To Animals would impact the popularity of other traits, especially Keen Eye.

Scarlet hollow episode 3 release date Patch#

While we didn’t hit that goal by the end of our campaign, between pre-orders, add-ons, and winning the two of the prizes from the AT&T Unlocked Games competition, we managed to raise enough money by the end of 2020 to justify adding it, and we released the Talk To Animals patch on Christmas Eve! Thanks for playin’ so much!Īs most of you probably know, one of the stretch goals of our Kickstarter was to add a seventh trait to Scarlet Hollow - Talk to Animals. Average playtime for a first run of Episode 1 was around ~45 minutes (though some were much longer.) Average time played has inched up to 67 minutes, meaning the average player has completed slightly under 1.5 runs.

scarlet hollow episode 3 release date

We think in part because of the trait system, folks wound up playing through episode one a lot. This was something that came up in playtesting (maybe one or two of our 30-some testers took it), and probably meant a lot of folks didn’t figure out there was a third option at the Big Climax… a special surprise for them to learn as more episodes are released D People really weren’t drawn to Powerful Build.Book Smart, despite being the trait we struggled most with writing, was a lot more popular than anticipated.Other key takeaways from this first survey: Or it’s just the one that feels most “neutral”, so it seems like a natural second choice after picking something more character-defining like “Book Smart” or “Mystical” - an “unflavored” trait that wouldn’t muddle the character they wanted to play. We’ve had some theories about that: maybe the trait most directly matched to solving mysteries in a mystery game seems like the “right” choice, and players felt like they’d be missing out on critical details by not taking it. (Less dominant than it was in playtesting but still extremely dominant.) We’d noticed from our earliest playtesting that Keen Eye was almost universally chosen, and this carried over into the release, with over 60% of our players selecting Keen Eye. When Street Smart tries to con their way out of a situation or open a door, it works.

scarlet hollow episode 3 release date

So when a Powerful Build character tries to intimidate someone, it works. A player’s trait selection defines their character, so when a trait comes up as a dialogue option, they should always be tempted to take it. We initially toyed with the idea that trait dialogue options could sometimes have terrible consequences, but decided against it after some early play-testing. A himbo should have just as interesting/satisfying a run as a bookworm, and vice versa. We don’t want anyone to feel like any one trait is the “correct” choice to get “the True/Good Ending” or anything like that (all our endings are Valid and no trait is going to get you a clearly better ending than any other.) We had a similar approach to traits as we did to our relationship system - the relationship system is complex and its flags are hidden from players to keep them from asking “what decision is best”, and instead getting them to ask “what would I say or do here?” So each trait will have an equal number of major decisions it can save you from (at this point, probably one per trait,) and we try to give every trait its own set of secrets to unlock, so no one winds up thinking they need to pick any one to get the best outcome. When writing traits, we have a couple ground rules: We added traits to give an extra layer of immersion and to help each run feel unique (which, of course, makes the game more replayable!) These traits give you extra dialogue options, can give extra information that isn’t otherwise available, and might be able to help you out of a difficult decision at the climax of an episode… When we released Episode 1, we included six different traits from which the player could choose two at character creation:

Scarlet hollow episode 3 release date for free#

It’s being released episodically, and you can play the first episode for free on Steam and itch. With my expert shilling out of way, onto the topic of this post, Scarlet Hollow’s trait system (there are graphs!!)įor those of you who stumbled upon this post without already knowing about our game, Scarlet Hollow is a choice-driven indie horror game set in a dying coal town in the mountains of North Carolina.

Scarlet hollow episode 3 release date series#

Hey folks, and welcome to the first in a series of blog posts we’ll be writing about the development and release process of Scarlet Hollow! Each of these posts will be available a week early to $5 supporters on our Patreon, and $10 supporters will get to suggest and vote on the topics of future posts (along with some other goodies!) Players get to pick two traits from a selection of seven.








Scarlet hollow episode 3 release date